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Question by tomeromero · Dec 04, 2010 at 02:10 PM · javascripttexturegraphics

background picture in my game

Hi...

I have a simple 2d game in my scene with orthographic camera. What i want is to put a picture i did in photoshop as background. What i have to create ? Thank you.

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Answer by Jesse Anders · Dec 04, 2010 at 08:27 PM

Import the image as a texture, and then create a material that uses that texture. Then create a 'plane' primitive object, remove the collider component (assuming you don't need it), and assign the material to the plane.

Technically, the built-in plane may be more highly tessellated than is actually needed for this, but it's most likely the easiest and quickest solution. (An alternative would be to make your own 'quad' mesh in a modeling program.)

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avatar image tomeromero · Dec 04, 2010 at 08:53 PM 0
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ah thank but for the best quality what pixels i have to put in photoshop to have a nice background picture?

avatar image Jesse Anders · Dec 04, 2010 at 10:45 PM 0
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Not sure what you mean. Are you asking how to create high-quality background art in Photoshop? If so, that's more of an art question than a Unity question. If that's not what you're asking though, maybe you could clarify the question.

avatar image jjmontes · Apr 07, 2014 at 08:14 PM 0
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sorry if this is a dumb question but, why not using a sprite?

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