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Question by lighting · Dec 21, 2012 at 12:57 AM · mecanim

Mecanim cyclic blending tree

Hi,

I'm using mecanim's blending tree for player's rotation, i.e. for each of 8 directions I 've separate run animation, depending on angle, which is steering parameter in blending tree (when player is turned left angle is -90 degrees, while turned right, angle = 90 degrees). When player rotates left, then back, angle is -180. When rotating right , then back, angle is +180 degrees. I've problem when player want to make full rotation, because blending tree cannot fluently switch from -180 degrees to +180 degrees. Is there any way to make some kind of "cyclic" blending tree (loop first and last value in blending tree) ?

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