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Question by lighting · Dec 20, 2012 at 04:01 PM · mecanimblending

Mecanim cyclic blending tree

Hi,

I'm using mecanim's blending tree for player's rotation, i.e. for each of 8 directions I 've separate run animation, depending on angle, which is steering parameter in blending tree (when player is turned left angle is -90 degrees, while turned right, angle = 90 degrees). When player rotates left, then back, angle is -180. When rotating right , then back, angle is +180 degrees. I've problem when player want to make full rotation, because blending tree cannot fluently switch from -180 degrees to +180 degrees. Is there any way to make some kind of "cyclic" blending tree (loop first and last value in blending tree) ?

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avatar image koichisenada · Jan 07, 2013 at 07:02 AM 0
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What are the referenced first and last values in blending tree? You can change animator values by script, you know.

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