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Question by Kazaskater · Dec 05, 2010 at 01:13 AM · raycastfpsgunparticleshoot

How do I make a gun project a particle?

I am trying to make a gun, but I dont want an actual bullet to come out like some tutorials say. I did that, and I dont like it. it barely works for me, and it doesn't look good. Instead, I would like to simply project a particle directly in front of the main camera (where my crosshair is). Ive been looking forever, and I dont want to use the machinegun.js found in the fps tutorial) How would I go about doing this? (javascript please)

Thanks in advance :)

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Answer by Justin Warner · Dec 05, 2010 at 01:58 AM

Make a particle system as usual. Tweek the settings, IE: Make sure it's on one shot, and other things. Make sure it has a velocity so that it actually moves.

Then make it a prefab.

Then use the prefab as a gameobject...

It works =).

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avatar image doomprodigy · Dec 20, 2010 at 01:07 PM 0
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^^ I used a similar method for a flamethrowing using particles. It works.

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