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Question by Nazukan 2 · Dec 05, 2010 at 09:49 PM · animationguinpc

How do I add NPCs?

I want to put an NPC (Non playable character) In the game.

Basically:

  • I want to be able to click on the NPC

Function OnMouseClick() {

}

  • Have a GUI that pops up to chat

  • Be able to exit the GUI

Can anyone help me :-P

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Answer by Jesse Anders · Dec 06, 2010 at 02:57 AM

For clicking on an object (that has a collider), look at OnMouseDown(). For the 'chat' interface, look into Unity's built-in GUI system (that's not the only way it can be done, but it's probably the most straightforward way).

Beyond that, I think you'll have better luck if you ask more specific questions (either here or on the forums).

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avatar image Nazukan 2 · Dec 07, 2010 at 08:12 PM 0
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Basically i just want to click on the object and have a GUI pop up, but when i do it keeps saying to call the "OnGUI" function. But when i put that in i cant click on the object.

avatar image Jesse Anders · Dec 07, 2010 at 09:33 PM 0
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You'll need to post some code and tell us exactly what errors you're getting. You can edit your post to include that information. Or, if you need more general and/or extensive help, you might try posting to the forums instead.

avatar image landon912 · Jan 23, 2013 at 10:02 PM 0
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All GUI must be called in the function OnGUI() make a boolean var and only run the GUI code if its true, etc.

avatar image Loius · Jan 23, 2013 at 10:08 PM 0
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Last comment: Dec 07, 2010.

On a side note, wow, a question beginning with "How do I". It's a miracle.

avatar image landon912 · Jan 24, 2013 at 01:54 AM 0
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I'm on an ipad seems the hover function doesn't work very well, bring it up with UT not me

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Answer by ShadowParallax · May 26, 2012 at 08:00 PM

What you could do, is this. This is in C# since I don't know how to use JavaScript but it shouldn't be too hard to convert to JavaScript.

 bool openChat = false;
 
 void OnMouseClick() {
     openChat = true;
 }
 void OnGUI() {
     if(openChat == true) {
         //GUI Code here.
     }
 }
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