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Question by yosh · Dec 06, 2010 at 09:30 AM · renderingperformancestatistics

Possible to access the "Rendering Statistics Window" ?

Hi, is there a way to print out / access the values from the "Rendering Statistics Window" so i could use them for performance testing on a webplayer build on different pcs?

Rendering Statistics Window

Thanks for your help..

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avatar image Jessespike · Nov 02, 2012 at 03:08 AM 0
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There is a UnityEditor.UnityStats class that will provided the number of drawcalls, batches, usedTextureCount, etc.. But it only exists in the editor as mentioned in the answers. If you're just testing something, this might still be useful.

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Answer by Eric5h5 · Dec 06, 2010 at 04:23 PM

No, it's not possible. The rendering stats only exist in the editor.

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avatar image yosh · Dec 07, 2010 at 08:18 AM 0
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Oh, that would be a nice feature for testing. $$anonymous$$aybe in the future.. Thanks for that info.

avatar image Exalia · Sep 03, 2013 at 12:18 PM 0
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Is this still the case? Is it not possible to get these stats at runtime outside of the editor?

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Answer by psyfreak · Feb 06, 2011 at 12:27 AM

Is it possible for the standalone build?

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avatar image Acelondoner · Nov 01, 2012 at 09:19 PM 0
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Nope. Not as far I know.

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