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Question by nimach · Dec 26, 2012 at 05:51 PM · rotationsphere

Slip sphere with out rotating

Hi, I can't find a solution for slip sphere with frozen rotation. I need frozen rotation because when my sphere rotates it's direction axis turns to air or ground (it's axis moves). this is my code for translate:

 if (Input.GetKeyDown(KeyCode.UpArrow)
 {
     transform.Translate (Vector3(0,0,1) * Time.deltaTime * speedFunc);
 }

if any one knows a way to slip sphere with frozen rotation or lock axis when sphere rotates please notice me.

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avatar image clunk47 · Dec 26, 2012 at 09:37 PM 0
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Be a bit more specific please. Is your sphere a Rigidbody? What do you mean by "slip sphere" exactly? If your sphere is a Rigidbody, don't use Translate. Use constantForce.force or rigidbody.AddForce.

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