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Question by Scribe · Dec 06, 2010 at 08:34 PM · gameobjectlightingshadowsspotlight

GameObject doesn't cast a shadow

Hi I'm having some trouble getting my GameObjects to cast shadows.

I have a spot light attached to my player and i have added a new GameObject to my scene but as you can see the Sphere doesn't cast shadows. I've checked the cast and recieve shadows box but nothing changes.

Thanks for any help you can give me

Scribe

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dmbvt

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avatar image Statement · Dec 06, 2010 at 08:36 PM 0
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Doesn't Unity tell stuff like you can't cast shadows unless it's a directional light? Deferred lighting?

avatar image Scribe · Dec 06, 2010 at 09:10 PM 0
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Thanks for commenting, i tried a directional light but that didn't work either. Might be a basic question but what is deferred lighting?

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Answer by soulzero · Dec 06, 2010 at 09:20 PM

Do you have unity Pro? 'Cause shadows are a unity pro feature. http://unity3d.com/support/documentation/Manual/Shadow%20Troubleshooting.html

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avatar image Scribe · Dec 06, 2010 at 09:47 PM 0
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unfortunately not (I don't have that kind of money :D) but thanks for the answer I guess I will just have to live with it or work out some thing else. I was planning a scary game but won't be much without shadows

avatar image Scribe · Dec 06, 2010 at 09:48 PM 1
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I'll try using a projector instead, thanks again

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Answer by Tom-Nook · Jan 09, 2017 at 06:21 AM

A little bit late, but for all who have the same problem: Check if the light have the "shadow type" option with an actual shadow type.

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Answer by troynall · Feb 02, 2022 at 06:08 PM

  • select "directional light" on the Hierarchy.

  • go to the inspector.

  • Find Shade Type -in the pull down box Select one of the following -No, Hard or Soft Shadows.

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