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Question by daymont87 · Jan 05, 2013 at 08:14 PM · gameobjectblinking

indestructible gameobject

Hello guys, can you say, how can i make indestructible gameobject for few seconds?

I use gameObject.active = false;, to disable my object when it blow up, and i need, that it was indestructible few seconds afterward i set gameObject.active = true;, and in this few second it must be translucent, or blinking

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avatar image AlucardJay · Jan 06, 2013 at 06:52 AM 0
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This totally depends on your code.

When the object appears 'destroyed', disable the renderer (and possibly the collider as well) Run a function that alternates between renderer.enabled = true/false with a time delay between each change, then when the object has finished being 'indestructible' set the renderer to true, enable the collider, and the object lives on =]

avatar image Hyperion · Jan 06, 2013 at 08:31 AM 0
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I believe the way you do what alucardj said, the timer part, is

for (i=0, i

function yourBlink(){ if (renderer.enabled) renderer.enabled=false; if (!renderer.enabled) renderer.enabled=true; }

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