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Question by idunlop_oefun · Jan 06, 2013 at 12:47 AM · bugprofiler

Is the Unity 4 profiler broken?

I was trying to profile my app but didn't understand the numbers I was seeing which led me to testing a blank scene.

Just did the following test using Unity 4 Pro / iOS Pro.

  1. Empty brand new project and scene (nothing - removed the camera).

  2. Ran the empty scene and did a profile

Looking at the Memory information, I get:

  • Total: 52.3MB Delta 0 B

  • Textures: 153 / 0.9MB

  • Meshes: 15 / 193.3KB

  • Materials: 12 / 2.9KB

  • Animation Clips: 0 / 0B

  • AudioClips: 0 / 0 B

  • Assets: 407

  • GameObjects in Scene: 0

  • Total Objects in Scene: 72

  • Total Object Count: 479

This is a completely empty project and scene. Am I reading this wrong?

What are the 153 textures and 15 meshes? According to the rendering data there are no allocated textures.

Thanks.

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Answer by Eric5h5 · Jan 06, 2013 at 01:22 AM

It's not broken. The textures and meshes are for the editor.

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avatar image idunlop_oefun · Jan 06, 2013 at 01:25 AM 0
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Ok, that is confusing. But thanks for the answer.

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