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Question by Sinperhezine · Jan 14, 2013 at 12:38 AM · scenepause

Is there a way to script the scene to pause itself or debug.

I don't mean for error seeing as it already there. I'm attempting to figure out a what my game object are bumping into during play and it would really help the moment it but into something i will pause the scene without me having to break my own code.

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Answer by cdrandin · Jan 14, 2013 at 01:53 AM

Debug.Break();

Straight from the docs: Description Pauses the editor.

This is useful when you want to check certain values on the inspector and you are not able to pause it manually.

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