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Question by ninjaboynaru · Jan 17, 2013 at 05:11 PM · collisionjavaweapon

store gameobject of collision

How would I take an object that a collider collides with and store it in a variable or use it again.

 function OnCollisionEnter(collided : Collision){
 if(collided.gameObject.tag == "Weapon"){
 PickUp();
 }
 }



PickUp() is a function and I would like to use the object that that collided and has the tag weapon in the parentheses of PickUp() and also debug its name.

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Answer by Doireth · Jan 17, 2013 at 05:53 PM

var savedTransform : Transform = collided.transform

savedTransform needs to declared outside of a function so that the variable is not lost when the function is exited (just to be clear).

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