• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Rongos · Dec 16, 2010 at 07:16 AM · terrainblendertoonshading

How to achieve a cartoon-effect in my game like in Sakari Games' Foreign Legion: Buckets of Blood

There is a game called Foreign Legion: Buckets of Blood created by the Sakari Games who have used Blender and Unity to make their game. I want to achieve the same/close to the same cartoonistic effect they have achieved on their terrain/characters and scenes. If there is a tutorial on the internet that could help me with that, then I would gratefully appreciate it if you could link me in the right direction.

If you know how to do this, please share your knowledge as I am sure there are several others who too want to gain a similar effect. Thank you for taking the time to read my querie.

Kind Regards, Rongos.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
1

Answer by doomprodigy · Dec 17, 2010 at 04:15 AM

Im unsure on how to do it but firstly you could use/make a shader which could do the job, Also get your modelers / texture artists to mode in a way that it looks cell shaded maybe something like this http://www.moddb.com/engines/unity/tutorials/fake-cell-shading1 (Not true cell shading but it is decent)..

Either that or shoot Sakari games an email asking how they achieved it.

Peace,

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image poncho · Apr 08, 2011 at 01:11 PM 0
Share

i think your answer is good, cuz that kind of effect is by art design

avatar image
0

Answer by Noah-1 · Jan 20, 2011 at 08:52 PM

Well i dont exactly what are you looking for but here a couple of siple to follow tutorials on textures and simple body.

http://www.youtube.com/user/MrNONNOSgames?feature=mhum#p/u/2/AieHireFmCQ

http://www.youtube.com/user/MrNONNOSgames?feature=mhum#p/u/4/GQVDUornXro

I hope this help you...:)

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

No one has followed this question yet.

Related Questions

Cannot draw tree from blender to terrain in unity, Why? 2 Answers

How to make toon shader work with terrain place trees? 1 Answer

Terrain physics is not working. Please help. 1 Answer

terrain shrinks?? 1 Answer

Terrain roads + Water upgrade + Rock/stone assets? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges