• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by user-7113 (google) · Dec 19, 2010 at 08:03 PM · audioplay

Audio source problem

I have this

var clip : AudioClip;

function Update () { if( Input.GetButtonDown("w") ) { audio.Play(AudioClip);
} }

but unity says: no appropriate version of unityengine.audiosource,...

what do i need to do??

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
1

Answer by uhahaha · Dec 21, 2010 at 02:52 AM

Change to:

audio.PlayOneShot(clip);
Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by Eric5h5 · Dec 19, 2010 at 08:10 PM

You're using the type instead of the variable. Should be just "audio.Play()", and assign the clip using "audio.clip = clip".

Comment
Add comment · Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image user-7113 (google) · Dec 19, 2010 at 08:15 PM 0
Share

I now have this: var clip : AudioClip;

function Update () { if( Input.GetButtonDown("w") ) { audio.Play(clip);
} }

still the same error

avatar image user-7113 (google) · Dec 19, 2010 at 10:08 PM 0
Share

I now have audio.clip = Clip;

function Update () { if( Input.GetButtonDown("w") ) { audio.Play();
} }

But it now says clip is an unknown identifier,..

sorry for being a noob

avatar image Eric5h5 · Dec 19, 2010 at 10:41 PM 0
Share

Don't remove "var clip : AudioClip". Put audio.clip = clip in Start or wherever.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

No one has followed this question yet.

Related Questions

Audio Clip Plays 1 turn too late 1 Answer

Randomly play audio 0 Answers

Using High Pass Filter with script 0 Answers

In game pause menu 2 Answers

Why my sound it's not attaching to my Flashlight 2 Answers

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges