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Question by Jawad · Jan 31, 2013 at 07:23 AM · androidbuild-error

Android Settings

I create a racing game with standalone settings,now i want to build it for android but when i build it for android it gives lots of error...how can i bulid for android...need ur help plz...

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avatar image Loius · Jan 31, 2013 at 08:15 AM 0
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Fix the errors.

avatar image Jawad · Jan 31, 2013 at 09:45 AM 0
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This is my input code for car,how can i change it for android?

function GetInput() { throttle = Input.GetAxis("Vertical"); steer = Input.GetAxis("Horizontal");

 if(throttle < 0.0)
     brakeLights.SetFloat("_Intensity", $$anonymous$$athf.Abs(throttle));
 else
     brakeLights.SetFloat("_Intensity", 0.0);
 
 CheckHandbrake();

}

function CheckHandbrake() { if(Input.Get$$anonymous$$ey("space")) { if(!handbrake) { handbrake = true; handbrakeTime = Time.time; drag$$anonymous$$ultiplier.x = initialDrag$$anonymous$$ultiplierX * handbrakeXDragFactor; } } else if(handbrake) { handbrake = false; StartCoroutine(StopHandbraking($$anonymous$$athf.$$anonymous$$in(5, Time.time - handbrakeTime))); } }

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Answer by Ailaxgt · Jan 31, 2013 at 08:17 AM

Could you provide a little more info...

  • Have you installed the Android SDK?

  • What are the error messages?

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avatar image Jawad · Jan 31, 2013 at 09:53 AM 0
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This is my input code for car,how can i change it for android?

 function GetInput()
 {
     throttle = Input.GetAxis("Vertical");
     steer = Input.GetAxis("Horizontal");
     
     if(throttle < 0.0)
         brakeLights.SetFloat("_Intensity", $$anonymous$$athf.Abs(throttle));
     else
         brakeLights.SetFloat("_Intensity", 0.0);
     
     CheckHandbrake();
 }
 
 function CheckHandbrake()
 {
     if(Input.Get$$anonymous$$ey("space"))
     {
         if(!handbrake)
         {
             handbrake = true;
             handbrakeTime = Time.time;
             drag$$anonymous$$ultiplier.x = initialDrag$$anonymous$$ultiplierX * handbrakeXDragFactor;
         }
     }
     else if(handbrake)
     {
         handbrake = false;
         StartCoroutine(StopHandbraking($$anonymous$$athf.$$anonymous$$in(5, Time.time - handbrakeTime)));
     }
 }
avatar image Ailaxgt · Jan 31, 2013 at 09:56 AM 0
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Well it depends on how you want to control the car from the mobile device. Via swipe gestures or have a joystick...

This should be a good starting reference. Unity - AndoridInput

avatar image Jawad · Jan 31, 2013 at 10:01 AM 0
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yes i installed sdk..it shows errors on car cantroller script...:(

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