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Question by ixjackinthebox · Jan 31, 2013 at 03:16 PM · positionobjectvector3getset

How do I set and get the position of a object?

How do I set and get the position of a object in vector 3 form?

Edit: I am using C#

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Rstdj

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Answer by Dave-Carlile · Jan 31, 2013 at 03:18 PM

Assuming you're using C#...

 transform.position = new Vector3(10, 20, 30);

Getting the position is just accessing transform.position.

 Vector3 p = transform.position;

Relevant documentation:

Transform class

Vector3 class

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Atomion
Phenoxon
Shill1985
sbagchi
JjSilva
russisunni
Rstdj

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Answer by Fu11English · Jan 31, 2013 at 10:00 PM

 float x = transform.position.x;
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simulism
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Answer by ixjackinthebox · Jan 31, 2013 at 07:41 PM

Thanks so much but how can I get the position in (x, y, z)

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yokoaiii

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avatar image Pan_Migo · Oct 03, 2016 at 12:08 PM 2
Share

To just print in on console you type

 using UnityEngine;
 using System.Collections;
 
 public class position : MonoBehaviour {
 
     public Vector3 pos;
 
     // Use this for initialization
     void Start () {
         pos= transform.position;
         Debug.Log("pos is " + pos);
     }
     
 }

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