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Question by JimmyJJeeter · Jan 31, 2013 at 11:45 PM · texturewwwnormalmap

Can I create a normal map from a www.texture?

I'm getting a texture at run time via www. It's a height-map. That is, gray where white it 'high' and black is 'low'. Normally I would set the checkbox to create a normal map from this in the texture importer in the IDE. Is there something like that for the WWW texture? Or do I have to code a conversion?

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