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Question by LAiKA787SV · Feb 04, 2013 at 10:17 AM · physicsrigidbodyflipwheel collider

Wheel Collider always flip out the car

I use same code with Andrew Gotow tutorial. Everytime i turn left the car was turn right and then flip up. Here's the video http://youtu.be/IV_BIIi4zHg

thanks for any help

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Answer by Ranger-Ori · Feb 04, 2013 at 01:46 PM

I didn't watch the tutorial video. However, I have 2 suggestions.

  • Try increasing the gravity on your rigibody.

  • Try using Vector3.Project. I personally use it, in my jet simulator, my plane used to drift after I banked or turned, and I added these vectors on the opposite directions in order to prevent the drift and to maintain the turn.

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avatar image LAiKA787SV · Feb 04, 2013 at 03:05 PM 0
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i tried to increase the gravity to -50 but it still same

i tried to use Vector3.Project but it make the wheel can't move.

i also tried to freeze X and Z rotation, and it didn't flip up again but don't know why it loves bouncing.

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Answer by samshosho · Feb 04, 2013 at 03:55 PM

set the center of mass to the center of the vehicle, and make sure that the car has regidbody with around 1000 to 3000 weight.

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