i use blender for modeling, compositing, texturing … etc.
i exported my model as .fbx, and imported in unity3d.
but the model dont have material i made.
can i load materials from fbx?
i use blender for modeling, compositing, texturing … etc.
i exported my model as .fbx, and imported in unity3d.
but the model dont have material i made.
can i load materials from fbx?
Have you added the texture attached to the material into your Unity project?
Give this a try:
This way your texture should link up to your material and the material will link up to your model.