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Question by jeango · Feb 06, 2013 at 06:57 PM · meshobjectboundswidth

Getting the mesh component of an object

Hi all, I'd like to calculate the width of an object, and I read that I'm supposed to use Mesh.bounds.size

What I still need to figure out is how do you get the mesh of an object to call the bounds method on?

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Answer by Paulo-Henrique025 · Feb 06, 2013 at 06:59 PM

Take a look

http://docs.unity3d.com/Documentation/ScriptReference/Mesh-bounds.html

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avatar image jeango · Feb 06, 2013 at 07:03 PM 0
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Oh Silly me... I couldn't figure the code out, and then noticed it was JS... time to sleep :D

Thanks anyways :-)

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