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Question by LAiKA787SV · Feb 09, 2013 at 01:20 PM · physicsrigidbodycolliderflipwheel

How to prevent Wheelie on WheelCollider

Okay, now i really need this help. I've been asked for 4 times but no one answers. This is the problem video http://www.youtube.com/watch?v=IV_BIIi4zHg

I've made 2 models with same script and same value, but the first one (red) likes to wheelie. Everytime you turn left it'll flip right. The second one (white cube) works perfectly.

Really, really please help me. I'm frustrated dealing with this weird wheelcollider problem.

thanks for any answer

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Answer by LAiKA787SV · Feb 22, 2013 at 10:30 AM

it actually the model's scale

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Answer by Ben-Stoneman · Feb 15, 2013 at 03:59 PM

To keep a car from flipping over too easily you can lower its Rigidbody center of mass a bit from script, and apply "down pressure" force that depends on car velocity.

This will help: http://docs.unity3d.com/Documentation/Components/class-WheelCollider.html

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