What is causing these texture issues?

Im not sure whats going on with the textures. Ive been having this issue all day. Any object that I export from blender causes the textures added to become smudged and or don’t even line up.

EDIT: I forgot to add that the textures work fine on terrain. Any object causes these issues.

Textures not lining up:

alt text

Smudged:

alt text

I solved the issue with @jogo13 's suggestion. It seems that Unity 4.0 won’t work with .fbx files anymore.

I solved my issue by

  • Removing all maps and map assets
  • Removing all .fbx files and textures
  • Remaking all uv maps for all my objects
  • Re-exporting all objects to .obj instead.
  • Moving all textures into the base folder for each object.
  • The textures tend to have issues when placed in their own folder. I assumed being organized would help