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Question by ProjectCryken · Feb 10, 2013 at 01:25 PM · topdown

Creating A Camera That Adjusts To Keep Two Objects In Its FOV?

Im making a top down shooter and I need the camera to 'lean' slightly in the direction the reticule, the problem is the reticule's position is calculated by converting the mouse position to a world point, thus the reticules position is based of the camera I want to lean towards it. Are there any suggestions for how I can achieve this?

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avatar image snwebster · Feb 13, 2013 at 08:24 AM 0
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By "lean" do you mean the camera will tilt/rotate once the reticule goes past a center point, or do you mean it will just shift left or right? A shift of the camera should be equal to the reticule change if it is just a shift.

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