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Question by Paulius-Liekis · Feb 12, 2013 at 07:50 PM · shadertargetsceneviewwireframe

My custom shader doesn't render in wireframe

My custom shader doesn't render in wireframe when mesh is selected in the SceneView. It looks like removing the line "#pragma target 3.0" fixes the problem. Why can't it render wireframe with "target 3.0"?

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avatar image Paulius-Liekis · Mar 26, 2013 at 03:23 PM 0
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Also it seems that it works fine in Unity 4.0

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