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Question by ina · Dec 27, 2010 at 10:06 PM · gameobjectinstantiatefindnameclones

All subsequent instantiated objects = auto-named with suffix (Clone)?

Just double checking, will all instantiated objects of "Bill" be called "Bill(Clone)" ? (At least that is what they are reading as in hit.transform.gameObject.name)

In that case, to find these objects, would you use Find("Bill(Clone)") instead of Find("Bill")

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Answer by Tetrad · Dec 27, 2010 at 10:33 PM

That's the default name but you can change that.

GameObject go = Instantiate( prefab ) as GameObject;
go.name = whatever;
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avatar image ina · Dec 28, 2010 at 05:42 AM 0
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since by default all clones will be named "Clone(clone)", basically with the (clone) suffix, will you have to use Find("Clone(Clone)" ins$$anonymous$$d of just Find ("Clone")?

avatar image azzogat · Dec 28, 2010 at 07:53 AM 0
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Yes, unless you rename them on instantiation like demoed above, add (Clone) to your prefab name when searching for it.

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