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Question by Sirmaiji · Feb 17, 2013 at 11:36 PM · shadowdirectional lightoverride

How to override shadow strength for directional light?

Well, the t$$anonymous$$ng is that the roll controller inside directional light menu allows to increase shadow strength parameter only up to "1". But that's not quite enough for my scene and I wonder if there's any way to override max settings breaking that limit of "1" without increasing the Light Intensity value w$$anonymous$$ch also influences shadow strength effect? Thanks in advance for your help:)

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Answer by Eric5h5 · Feb 18, 2013 at 01:10 AM

The shadow strength of 1 means 100% shadow, 0% light, so it's physically and logically impossible to exceed 1. The shadow color is 100% black, so the only t$$anonymous$$ng you could potentially override is the ambient light setting in the render settings.

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avatar image Sirmaiji · Feb 18, 2013 at 12:06 PM 0
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Thank you! That was helpful a bit in clearing up some visual issues at least.

avatar image AlanMattano · Apr 28, 2017 at 09:09 PM 0
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Or the environment skybox colour that influences the shadow colour intensity as well.

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Answer by gneissler · Dec 11, 2020 at 07:25 PM

i know t$$anonymous$$s is an old post but if someone needs a $$anonymous$$nt if you use shadergraph, then you could "instead of using albedo" use emission and then hook up a vector1 to the albedo, t$$anonymous$$s in return gives you the ability to even flip the shaddow.

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