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Question by mido555 · Dec 28, 2010 at 03:25 PM · 2dshootingtopdownrepeat

shooting in 2d problem

i want to shoot when i hold my mouse button but it wont happen here is my script (c#) and please bear with me im new to unity:

using UnityEngine; using System.Collections;

public class VariableScript : MonoBehaviour { public GameObject objBullet; public GameObject parBulletHit; public GameObject parAlienDeath; public GameObject parAlienHit; public GameObject parPlayerDeath; public GameObject parPlayerHit; }

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avatar image Ejlersen · Dec 28, 2010 at 06:46 PM 0
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That looks more like the bullet itself. Not the actual script that shoots :)

avatar image mido555 · Dec 28, 2010 at 09:41 PM 0
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oops added the worng script, here it is:

using UnityEngine; using System.Collections;

public class VariableScript : $$anonymous$$onoBehaviour { public GameObject objBullet; public GameObject parBulletHit; public GameObject parAlienDeath; public GameObject parAlienHit; public GameObject parPlayerDeath; public GameObject parPlayerHit; }

avatar image dissidently · Dec 29, 2010 at 01:23 PM 0
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edit your original post to include the correct code. it's a jumble in the comments.

avatar image mido555 · Dec 29, 2010 at 01:57 PM 0
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ok i did sorry it came out like this i had it all nice but it came out like this

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