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Question by Alter · Feb 18, 2013 at 11:12 AM · c#collider

Turn on BoxCollider from a separate object/script.

hi guys, as the topic explains I'm trying to find a way to enable a box collider from a separate script/object.

  public GameObject levelUp;
 
 if(whatever)
             {   
             levelUp.collider = true;    
             }

The levelUp object is hidden so far, but I can't get it to turn on when the if statement happens. Please help.

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avatar image tuhinbhatt · Feb 19, 2013 at 06:38 PM 0
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you mean the levelUp object is disabled so far or you mean the levelUp Object's $$anonymous$$esh Renderer is disabled so far. As both things make the object hidden.

avatar image tuhinbhatt · Feb 19, 2013 at 06:42 PM 2
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It should not be

 levelUp.collider=true;

This above code is wrong.

It should be

  levelUp.collider.enabled=true;

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