• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
Question by erenaydin · Dec 28, 2010 at 08:26 PM · meshtextfont

my textmesh fonts aint work

which font i used , they never worked.

when i select a font for textmesh , textmesh cant show anything. if i select "none" , i get the string with a bad font. :S

Comment

People who like this

0 Show 0
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
Best Answer

Answer by dissidently · Dec 29, 2010 at 01:10 PM

It's easy to assume that textmesh fonts suck. They kind of do. Basically because they're not what you'd think they are. They're not really a mesh of a font. They're a mesh that holds a texture with some of the fonts letters printed on that texture... then it tries to find the letters in question and print them on a simple set of individual meshes for each letter.

They're actually incredibly wonderful things, for things you've not yet imagined. Things that will require you to understand how they work.

I wish I could point you to a brilliant expose on how they work, but there isn't one. I wish someone would write something clever and concise on how they work, that for sure won't be me. I'm neither clever nor concise. Ever.

So in the meantime you'll have to settle for knowing this: and hopefully following along:

Text mesh NEEDS you to set the texture and Font material manually. Even though it's got a dynamic mode. Don't use the dynamic mode. It seems flukey at best, fraught with trouble on average, and broken at worst.

Comment
erenaydin
neoRiley
jenninexus
Venryx
alexboots

People who like this

5 Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image neoRiley · May 15, 2012 at 03:11 PM 2
Share

When he says set font material manually, he literally means find the font in your project panel, hit the arrow to expose the font material and texture. locate your TextMesh object in your scene, select it. Drag font material from the font in the project panel and assign it to the materials property first element.

avatar image Venryx neoRiley · Jul 26, 2016 at 05:32 AM 0
Share

Thank you!

This totally fixed it for me. (fonts not showing, or showing the wrong parts of materials)

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

1 Person is following this question.

avatar image

Related Questions

Problem with displaying a value digitally 1 Answer

Text Meshes not rendering correctly on iOS device 1 Answer

Emboss dynamic text on surface of 3d model? 1 Answer

Fill Font Characters with White? 0 Answers

How to set the scale of a scene 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges