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Question by BobbleHead · Feb 22, 2013 at 08:44 PM · loadlevel

Application load level carrying over variables

hey all;

I have a problem which I've found; when I go to my menu and hit restart level; some variables carry through with me (camera rotation). The variable in question is static; could that be why? I was under the impression that Application.LoadLevel(1); deleted all the game content, and reloaded it?

anyway; what could I be doing wrong?

Thanks, Bobblehead.

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avatar image BobbleHead · Feb 22, 2013 at 08:57 PM 1
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It's the static variables. Duh!

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Answer by Serellyn · Mar 02, 2013 at 12:57 PM

I'm under the assumption that static variables always survive the load, so that might be why. Not really certain though, but it's a good thing to start with to see if that's it ;)

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