Hello everyone.
I’m using iTweenPath a lot, but I’m having a bit of trouble.
Right now, when I set a path, the gameobject is moving in the air.
I know I can make it move correctly along the terrain by placing the path nodes precisely on the terrain, but that will take a long time sense I have a long path and a really uneven terrain.
I was wondering if there might be a way to auto adjust the postion of the gameobject while it’s moving along the path.
Thanks.