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Question by _Antho_ · Feb 25, 2013 at 12:27 PM · androidiossoap

Soap multiplatform

Hi,
I am porting a game from IOS to Android.
The game has to connect to a SOAP web service.
The SOAP call for IOS has been implemented with XCode.

Is it possible to create a multi-platform SOAP call with C# ?
That can work with IOS and Android.
Do I need a special version of Unity to achieve that like Unity Pro or else?
Do I need some extra library for MonoDevelop ?

Thank you

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avatar image Graham-Dunnett ♦♦ · Feb 25, 2013 at 04:24 PM 0
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Can't you just implement SOAP on top of WWW requests?

avatar image _Antho_ · Feb 26, 2013 at 09:38 AM 0
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@Graham thanks for the reply. Well it looks like. I need Unity Pro and IOS/Android Pro if I want to use WWW class. Please correct me if I am wrong !

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Answer by nsxdavid · Feb 25, 2013 at 04:35 PM

There is some discussion and solutions for this in the forums: http://forum.unity3d.com/threads/23257-Soap-amp-C

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avatar image _Antho_ · Feb 26, 2013 at 10:00 AM 0
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Thank you @Nsxdavid
I did came accross this post from 2009.
It looks like I need the Pro version of Unity Iphone/Android to achieve a multiplatform call with c#. I have build the SOAP call with Android and Java that work fine but I am unable to write the correct plugin call from c#. http://answers.unity3d.com/questions/401493/android-plugin-soap-client-side.html thank you

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Answer by _Antho_ · Mar 08, 2013 at 02:35 PM

The pro version is needed to use socket connection

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