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Question by HKFiftyOne · Feb 26, 2013 at 06:48 PM · keypressholding

Activate and deactivate sound when holding key

I'm trying to create a script that will play a sound only when HOLDING down a certain key, and then stop playing the sound when the key is released. I would do something similar to this:

 function Update() {
      if(Input.GetKeyDown("l")) {
          if(audio.mute)
             audio.mute = false;
         else
             audio.mute = true;
     } 
 }

but I'm not familiar with a script reference that has to do with holding a key down and then releasing it. All I would have is an audiosource that loops a sound, so it's always on, but can only be heard when you unmute it while holding the key down, then muting it again when the key is released.

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Answer by robertbu · Feb 26, 2013 at 06:49 PM

If you want to check if a key is held down, use Input.GetKey(), but to do what you want you can use something like:

 function Update() {
      if(Input.GetKeyDown("l"))
          audio.mute = false;
      if (Input.GetKeyUp("1"))
         audio.mute = true;
 }
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avatar image HKFiftyOne · Feb 26, 2013 at 07:45 PM 0
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Oh right, completely forgot about Get$$anonymous$$eyUp, hahah I never use it. But sweet man, thanks!

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