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Question by Zoltantan · Mar 04, 2013 at 12:32 PM · movepositioning

End position is not accurate when using lerp.

I am using lerp to move a gameobject on button press. And the problem: Assume start position is (0,0,0) and end position is (0,0,10) The object moves smoothly as intended but it won't reach the end position, only (0,0,0.99999).

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Answer by Jeffom · Mar 04, 2013 at 12:37 PM

That's because the step value is too high, you should set a threshold in your update funciona something like

 if( myPositionValue >= 99989 )
     myPositionValue = 99999;

set the position and stop the lerp,

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