• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Connor · Jan 04, 2011 at 09:09 PM · 3dsimulator

Creating a 3D simulator

Hi,

I have never used unity 3d before, but I've heard and seen great things. I'd like to make a simulator of a small 3 Dimensional scene (like 40 by 60 feet). There might be some elevation, and some simple physics will be required, as the user could interact with balls, and other small shapes. The user would have a robot that they could drive around and interact with the scene. Basically, it's a small simulator.

Now, bearing in mind I've never used unity 3d, and would probably need to do all of this in under 20 hours of actual work, could I do it? How complicated would it be to do this, if I created a scene in 3ds max (I'm very experienced in that program) and just import it in?

I really appreciate any feedback.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by NinjaSquirrel · Jan 04, 2011 at 09:31 PM

Unity imports almost everything, including 3ds max.

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Connor · Jan 04, 2011 at 09:48 PM 0
Share

Alright that's good news. How much work is importing? File > Import and everything's set? Or you import it and have to redo materials and lighting, etc.

How hard would it be to implement a character than can drive around, and also how hard would it be putting in some objects and have physics applied?

avatar image NinjaSquirrel · Jan 04, 2011 at 10:15 PM 0
Share

Its very easy, similar to that, although I don't have the experience with that to tell you the exact process, but there are plenty of tutorials I have seen but not watched. It should import materials , animations, everything. Applying a rigidbody to a mesh is as simple as clicking the generate collider button.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

No one has followed this question yet.

Related Questions

A node in a childnode? 1 Answer

unity 3d model viewer 3 Answers

What is wrong with this? 1 Answer

Does Unity Work With DAZ? 2 Answers

Xcode initiate / call Unity game engine 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges