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Question by sona.viswam · Mar 15, 2013 at 10:33 AM · androidiphoneshadow

Not getting shadows in phones

Why i am not getting shadows in iphone and android phone using unity. What should i do to get shadows in phones?

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Answer by PAHeartBeat · Mar 15, 2013 at 05:10 PM

Basically Getting Shadows in iOS Device / android Device, it's much costly for performance issue in the game. Option is: 1. If you want shadow for the object who already touched with surface where you want shadow use reflection method with gray-scale and low rectification. 2. create a dummy shadow plane in your game which flows your original object.

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Answer by justin_iSO · Mar 15, 2013 at 04:25 PM

There are many variables here. Depends on the shaders you are using, quality settings, shadow quality settings, etc. Sorry but it is not a simple fix this and it will work.

Good luck!

~Justin

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avatar image sona.viswam · Mar 18, 2013 at 03:54 AM 0
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shadows comes in PC. But not in phones.

avatar image Eric5h5 · Mar 18, 2013 at 04:12 AM 1
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Incorrect; shadows work on mobile, not just PC (assu$$anonymous$$g you're not using an old version of Unity).

avatar image sona.viswam · Mar 18, 2013 at 04:21 AM 0
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using unity4

avatar image Eric5h5 · Mar 18, 2013 at 04:27 AM 3
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Shadows don't work on phones with Tegra chips, because those don't support depth textures, but otherwise phones do get shadows with Unity 4. You do, of course, need Unity Pro.

avatar image PAHeartBeat · Mar 18, 2013 at 05:32 AM 1
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Yap I agree with Eric5h5

Some chipset in mobile device doesn't support depth texture, so even we have pro version of unity or basic version, device doesn't render shadow. and even device is able to render depth texture and render shadow using light calculation. it's very heavy for performance, so basic we used tricky solution like using extra 2D / 3D object to render shadow with a specific texture, and extra object flows orignal one at some offset.

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