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Question by Orion_Reed · Mar 16, 2013 at 11:27 PM · errorgravityparsingstupid

Getting a parsing error, cant see the problem

This is stupid, but i cant for the life of me see where i went wrong. Any help greatly appreciated

        using UnityEngine;
         using System.Collections;
         
         public class GravityShift : MonoBehaviour 
         {
         
             
             void Update () 
             {
             if (!RotateTriggers.canRotate && !isOnWall)
                 {
                     rigidbody.AddForce(new Vector3(0, -gravity * rigidbody.mass, 0));
              
                 }
                     if (RotateTriggers.canRotate)
                     {
                         Quaternion localRot = Quaternion.FromToRotation(-transform.up, Vector3.right) * transform.rotation;
              
                         transform.rotation = Quaternion.RotateTowards(transform.rotation, localRot, 10);
              
                         rigidbody.AddForce(new Vector3(gravity * rigidbody.mass, 0, 0));
                     }
              
                     if (RotateTriggersWall.canRotateToWall)
                     {
                         if (Input.GetButtonDown("Jump"))
                         isOnWall = true;
                     }
              
                     if (isOnWall)
                     {
                         Quaternion localRot = Quaternion.FromToRotation(-transform.up, Vector3.right) * transform.rotation;
              
                         transform.rotation = Quaternion.RotateTowards(transform.rotation, localRot, 10);
              
                         rigidbody.AddForce(new Vector3(gravity * rigidbody.mass, 0, 0));
 }
 }
 }
 }
 }
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Answer by robertbu · Mar 16, 2013 at 11:30 PM

You have two extra '}' at the bottom of your file. Note in Mono if you place your cursor at one '{' or '}' it will find highlight the other bracket.

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avatar image Orion_Reed · Mar 21, 2013 at 07:27 PM 0
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thanks for that about $$anonymous$$ono as well, i was wondering why other brackets where being selected :)

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