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Question by SuperSparkplug · Mar 19, 2013 at 09:19 AM · prefabparticleemitter

Unable to assign Particle Emitter

Okay, so I've been doing some tutorials and playing around with particles. I've been trying to code particleEmitters for testing, however, whenever I try to assign the particle prefab I made, to the ParticleEmitter variable created in my code, it refuses to work. However, it only sometimes works when I change the ParticleEmitter variable into a GameObject variable, though not always, and sometimes when I do that, t$$anonymous$$ngs in the code refuses to work because it's not associated with the GameObject data type (Eg. particleEmiter.emit).

T$$anonymous$$s leads me to believe it's not creating my prefabs as required particle prefabs, but how do I do that. I'm given no options for the type of prefab and just dragging raw particle systems doesn't seem to work either.

Has somet$$anonymous$$ng changed in the recent build of Unity that changes how t$$anonymous$$s function works? What is wrong here?

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