• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Ninita · Mar 19, 2013 at 11:46 AM · nullreferenceexceptionfsm

NullReferenceException on a FSM attribute

I'm using like example the wiki FSM scripts (http://wiki.unity3d.com/index.php?title=Finite_State_Mac$$anonymous$$ne) to create a finite state mac$$anonymous$$ne.

     private FSMsystem fsm;
     
     float tempo;
     float timer=1.0f;
     
  
     public void SetTransition(Transition t) { fsm.realizaTransicao(t); }
  
     public void Start()
     {
         tempo=timer;
         iniciaFSM();
     }
  
     public void Update()
     {
         if(tempo==timer) //p mostrar uma mensagem d cada vez (mensagem e resposta)
             fsm.CurrentState.causaTransacao();
         
         
         tempo-=Time.deltaTime;
         
         if(tempo<0.0f)
         {
             fsm.CurrentState.realizaAcao();
             tempo=timer;
         }
     }
  
     private void iniciaFSM() //cria estados, adiciona transações, e adiciona estados à FSM
     {
         VitimaPotencialSempre stateVPS = new VitimaPotencialSempre();
         stateVPS.AddTransition(Transition.Iniciativa, StateID.TentaAmizade); 
  
         AmizadePedida stateAmizade = new AmizadePedida();
         stateAmizade.AddTransition(Transition.ProcessoConcluido, StateID.VPS);
  
         fsm = new FSMsystem();
         fsm.AddState(stateVPS);
         fsm.AddState(stateAmizade);
     }

However, at t$$anonymous$$s my code above I got a NullReferenceException on the fsm (line 18) attribute and I don't understand why because on iniciaFSM function fsm is not null. Anyone know what I need to do to resolve t$$anonymous$$s problem?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by Ninita · Mar 19, 2013 at 12:23 PM

Ok, forget, there are one attribute at VitimaPotencialSempre constructor that isn't instantiate correctally and assumes like null, although any other variable is null in t$$anonymous$$s code above

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

10 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Anyone Else wanna take a wack at the question ? Need help fixing a script error... 5 Answers

Object reference not set to an instance of an object? 1 Answer

NullReference Problem with pragma strict 1 Answer

How can i fix this weird error 2 Answers

Need a hand using array.Length in a C# editor script 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges