• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Triqy · Mar 27, 2013 at 05:20 AM · cameraerrorrenderingmodel

Camera issue? Random Lines in Model

There are suppose to be concrete slabs on top of the foundation of the model building but for some reason the slabs are showing up as lines adjacent to the camera. Meaning if you rotate the camera the lines move with the camera as well. And Ideas?

alt text

screenshot_2013-03-27-00-10-42.jpg (160.6 kB)
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by Triqy · Mar 27, 2013 at 11:19 PM

I think I fixed the clipping!

I moved the camera up high in the scene and then changed the camera's field of view from 60 to 13 and it got rid of the lines and frankly made everything look a bit better visually!

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Cartographer · Mar 27, 2013 at 11:27 PM 0
Share

Well done, glad it worked out :)

avatar image
1
Wiki

Answer by Cartographer · Mar 27, 2013 at 10:39 AM

From the image it looks like the concrete is clipping into the building. Do they physically move with the camera? Does the inspector say that it is moving?

Try moving the slabs a tiny bit above the foundation and see if it fixes it. :)

Comment
Add comment · Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Owen-Reynolds · Mar 27, 2013 at 01:47 PM 1
Share

"Depth fighting" is the term for when two planes are in exactly the same position, and flicker. It does math for each pixel, one "wins" and goes on top. As the camera moves around, the math changes and different pixels "win," so you get random-looking flickers as you move.

Depending of the total depth of the camera (far clipping plane) and distance from the camera, different gaps can count as the same. So you might have y=0 and y=0.0001 and it looks fine from close, but get depth fighting from further away, or from a new camera.

avatar image Triqy · Mar 27, 2013 at 11:00 PM 0
Share

Is there any way to correct this by changing something in the camera? or will I have to change the model? The Project I am working on is a RTS type game so the camera is going to have to be far away.

avatar image Triqy · Mar 27, 2013 at 11:17 PM 0
Share

I think I fixed the clipping!

I moved the camera up high in the scene and then changed the camera's field of view from 60 to 13 and it got rid of the lines and frankly made everything look a bit better visually!

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

12 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Unity Camera messing with my models 1 Answer

Have Camera Render First Person Arms But Not Body. 2 Answers

Model shows in "Game" preview, but not in actual game 2 Answers

RenderTexture.Create failed: format unsupported 0 Answers

Game Object Rendering Isuues 1 Answer

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges