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Question by bpears · Mar 30, 2013 at 10:46 PM · mayabakingmodelingnormalmap

Normal Map baking, simple question?

So, when doing a normal map from $$anonymous$$poly, to low poly. Is the low poly mesh suppposed to have edges softened? or keep them all hard? I'm using maya, and talking about the normals-soften edges tool.

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