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Question by koval832 · Mar 31, 2013 at 03:13 PM · c#gameobjectmaterialmodel

How to access children transforms from parent GO script?

Hi!

I have a gameObject with some structure inside like this: Soldier/Armor Soldier/Head Soldier/Arms

How I can access to renderer.material.mainTexture or renderer.material.color of children transforms only (ie Armor.transform) from csharp script on parent object (Soldier)?

Thanks!

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Answer by robertbu · Mar 31, 2013 at 05:28 PM

You can use Transform.Find() to find the transforms by name. Then you can use the renderer in the transform.

 Transform trans = transform.find("Head");
 trans.renderer.material.color = Color.red;

If you have a hierarchy of transforms, you can also walk the hierarchy:

 Transform trans = transform.find("Body/Leg/toes");

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