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0
Question by Riebulka · Mar 31, 2013 at 05:43 PM · switchtv

Second Material?

How i change second objects material Using my switch Script, I want TV shows A material TV and vhen light off it shows Black

 var hasCollided : boolean = false; //nah
 var labelText : String = ""; //nah
 var flashlight : GameObject; //liht
 var myLight : Light = flashlight.GetComponent("Light"); //?LIGHT
 var MaterialasON : Material; //On material
 var MaterialasOFF : Material; //Off material
 var Telikas : Transform; //its TV
  
 function OnGUI()
     {
        if (hasCollided ==true)
     {  
       GUI.Box(Rect(140,Screen.height-50,Screen.width-300,120),(labelText));
     }
 }
  
 function OnTriggerEnter(other : Collider)
     { 
        hasCollided = true;
        labelText = "Spausk E";
 }
  
 function OnTriggerExit( other : Collider ){
     hasCollided = false;
  
 }
 
 function Update(){
     if(Input.GetKeyDown("e") && hasCollided){
        myLight.enabled = !myLight.enabled;
       OnOn();
     }
 }
 
 function OnOn(){
     if(myLight.enabled){
     Telikas.renderer.materials = MaterialasON;
     }
     else{
     Telikas.renderer.materials = MaterialasOFF;
     }
 }
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avatar image Riebulka · Apr 23, 2013 at 07:04 PM 0
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Hello?????

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Answer by robertbu · Apr 23, 2013 at 08:22 PM

On line 37 and Line 40, you need to use 'material' (no 's'). 'materials' is an array of all the materials on a game object. 'material' is the main material of the game object:

 Telikas.renderer.material = MaterialasOFF;
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avatar image OpenCoffee · Apr 23, 2013 at 08:26 PM 0
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Thank you! That helped me with a similar problem actually :)

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Answer by Riebulka · May 06, 2013 at 05:38 PM

Imagine Tv has 2 mats one is frame, second is "Film" material. And i need to change by script the second Material.

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