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Question by Muzz 1 · Jan 15, 2011 at 06:52 PM · shadereffectlandscapeweathersnow

Snow scene in unity

I want to make a game, and I need to be able to make snow for it. So if anyone knows how to make snow, or where I can download some good snow, please tell me. This is my first game.

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avatar image FLASHDENMARK · Jan 15, 2011 at 07:02 PM 0
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Do you mean snow falling down from the sky? Or is it on the ground it self?

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Answer by Tim 3 · Jan 15, 2011 at 07:44 PM

Making a good 'snow' scene can be done using the particle emitter component that follows your main camera around. Use the smooth follow script prefab with unity helps, and you can tweak that around to get it right. In scripting you can use a boolean varible (i.e. "isItSnowing" or something like that) and attach it to a timer if you want it to snow/on off at particular variables of time. You can make your own snow flakes in photo shop or gimp and place them on an alpha channel so they appear transparent. Import into unity, slap that material onto the particle emitter, and test it out. You'll most likely need to mess around with the variables to get the proper effect your looking for.

That would be the basic "snow falling effect", it'd be far too much for a computer to handle a particle system the size of the terrain. For the terrain itself, I would attach a layer of snow texture, to give the illusion of snow that is piled up onto the ground.

That's generally how I'd go about it. I do this trick with rain too. You can attach sounds if you like in the scripting if you want the sound of wind as the snow comes down. There is plenty of documentation on particle systems on the unity site as well as on how to texture the terrain and attaching the sound.

Hope that general guideline helps!

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avatar image Bunny83 · Jan 15, 2011 at 09:31 PM 1
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Well explained ;)

avatar image Muzz 1 · Jan 19, 2011 at 08:55 PM 0
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Thanks - that's really helpful. Just need to find a snow texture and I'll be off!

avatar image Dovahkiin · Mar 13, 2011 at 06:18 AM 0
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Thanks! , but what is boolean?

avatar image Muzz 1 · Mar 14, 2011 at 06:10 PM 0
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A type of variable which is TRUE/FALSE. e.g. var worldDestruction : True;

avatar image jorgon · Sep 27, 2011 at 02:59 PM 0
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But, could you make particles accumulate?.

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Answer by Unamine · Mar 29, 2011 at 11:03 AM

Youtube:

http://www.youtube.com/watch?v=VZdMqXV3soA

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