• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
Question by AceLegacy · Apr 04, 2013 at 01:12 AM · rendererrenderer.enabled

Make multiple objects renderer off

Hi, i've come into a problem of having to turn off the renderer of multiple objects. What I mean by that is i've downloaded a model and in the prefab there are a large amount of objects each with a Mesh renderer and i'm wondering how to turn all of them off at once. If even possible. I've tried using

var popup : GameObject[]; 2. var trigger : GameObject; 3. function OnTriggerEnter(col : Collider){ 4. if(col.tag == "Player"){ 5. popup.renderer.enabled = true; 6. } 7. } 8. function OnTriggerExit(){ 9. popup.renderer.enabled = false; 10. Destroy(trigger); 11. }

and ends up saying "Assets/aScript/Popupp.js(13,15): BCE0019: 'renderer' is not a member of 'UnityEngine.GameObject[]'. "

is there any possible way of actually doing what i'm trying to do? I'm willing to provide more details if needed.

Comment

People who like this

0 Show 0
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
Best Answer

Answer by EliteMossy · Apr 04, 2013 at 01:50 AM

You can't access an Array like that. You need to loop through the array.

 for (var i = 0; i < popup.length; i++){
 popup[i].renderer.enabled = false;
 }
 
 //same for enabling
 
 for (var i = 0; i < popup.length; i++){
 popup[i].renderer.enabled = true;
 }

Good luck :)

Comment

People who like this

0 Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image AceLegacy · Apr 04, 2013 at 02:23 AM 0
Share

hi, thanks for the response, do you mind explaining this to me? I'm a bit new to scripting and don't understand what an Array is ;-;

also it worked! THANK YOU SO MUCH, I'VE BEEN TRYING TO FIND AN ANSWER FOR OVER A MONTH.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

11 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Changing two different objects renderer colour 1 Answer

How do I make different gameobjects appear, every time you click the GUI.button? 2 Answers

if 4 objects touched the block it will be visible or unvisible 1 Answer

Check if a camera is looking at an invisible object 1 Answer

Renderer.enable for GameObject[]? 3 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges