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Question by Mochi · Apr 11, 2013 at 10:40 AM · errorcharactercollision detection

BindSkin:cannot find transform 'FLOOR'

When I press the play button, I find that my character clipper/fall through the floor mesh as if it was not there.

in the error console/window it came up:

[mecanism]: Bind Skeleton: Cannot find Transform 'FLOOR' (this error comes up for every frame as my character falls through.

What I have done was I applied box collision for the floor, with isTrigger checked.

For my character model, i had: -apply Rigidbody and checked is Kinematic, interpolate none, Collision Detection Discrete, rest is on default.

At the moment i am using the latest unity free version.

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Answer by Youness · Oct 18, 2013 at 09:38 PM

ok man i think you should take off that Kinematic . try to uncheck it i hope that help you good luck

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