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Question by kilian277 · Apr 12, 2013 at 06:32 PM · proceduralnoisecloudsdome

Clouds formed like clouds ?

Hi,

currently i have a dome (basically a half sphere modelled in maya) imported in the scene. On that i render some perlin noise heaps , but they dont seem like clouds (see first picture)

Basically i want it to be like the one in the second picture (only that it forms clouds like that not with the iliminated edges only the shape i want to achieve)

can someone give me tips on how to do that in the shader.

The shader is from unisky at the asset store.

first picture alt text

second picture (link) : link text

cloudy.png (382.2 kB)
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