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Question by NewLife Prod. · Apr 12, 2013 at 06:45 PM · animationcrossfade

How to use crossfade?

Hi, I have a space ship and when it gets hit by an asteroid I want the ship to break apart with an animation. The following is a script I am trying to use. Please help me.

 #pragma strict
 
 static var shipBreak : Boolean =false;
 
 Function Start (){
     
     shipBreak = false;
     Animation.Stop ()  ;
 
     Animation.wrapMode = WrapMode.once;
 
     var breaker = animation (“Ship_Destroyed”);
     Ship_Destroyed.speed *= breakerSpeed;
 }
 
 Function Update (){
 
     If (shipBreak == true) {
         Animation.CrossFade (“breaker”) ;
    }
 }




Also I wrote another script caled animation Instagator and it looks like this...

 #pragma strict
 
 Function Start () {
     animationPlayer ();
 }



 Function animationPlayer() {
     yield new WaitForSeconds (3);
 
     Ship.running = true;
 }






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avatar image robertbu · Apr 12, 2013 at 06:49 PM 0
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You will get more answers if you format your code. Select your code and use the 101/010 button. I've done it for you this time.

avatar image robertbu · Apr 12, 2013 at 06:52 PM 0
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It looks like you've run this code through some word processing program. The quotes you use on line 12 and 19 are wrong, and 'Function' should be 'function' (small f). There may be other issues.

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Answer by PProductions · Apr 12, 2013 at 07:36 PM

I believe your problem is in the update function, you are cross fading the animation every frame, whereas I think you need to crossfade only once. I would suggest something like this:

if(!animation.isPlaying("breaker") && shipBreak) { animation.CrossFade ("breaker"); }

You may otherwise want to set another flag for when the ship has been broken so that the animation is only called once. I hope this helps.

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