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Question by gamezdragon · Apr 21, 2013 at 07:29 PM · game

expecting (, found 'OnConnectedToServer'.

Hello, here is the part of the script that has the problem:

 var ipAddress : String = "127.0.0.1";
 var port : int = 25167;
 var maxConnections : int = 10;
 
 var PlayerGO : GameObject;
 
 function OnGUI () {
     if (Network.peerType == NetworkPeerType.Disconnected) {
         GUILayout.BeginHorizontal ();
         ipAdress = GUILayout.TextField (ipAddress);
         GUILayout.Label ("IP ADDRESS");
         GUILayout.EndHorizontal ();
         
         GUILayout.BeginHorizontal ();
         var tempPort : String;
         tempPort = GUILayout.TextField (port.ToString());
         port = parseInt(tempPort);
         GUILayout.Label ("PORT");
         GUILayout.EndHorizontal ();
         
         if (GUILayout.Button ("CONNECT")) {
             for (var i : GameObject in GameObject.FindGameObjectsOfType (GameObject)) {
                 i.BroadcastMessage ("OnLoadNetworkLevel", SendMessageOptions.DontRequireReceiver);
             }
             print ("Connecting.... ");
             Network.Connect (ipAddress, port);
         }
         
         if (GUILayout.Button ("START SERVER")) {
             for (var i : GameObject in GameObject.FindGameObjectsOfType (GameObject)) {
                 i.BroadcastMessage ("OnLoadNetworkLevel", SendMessageOptions.DontRequireReceiver);
         print ("Starting Server on " + ipAddress + ":" + port.ToString()); 
         Network.InitializeServer (maxConnections, port);
     }
         
     }
     else {
         if (GUILayout.Button ("DISCONNECT")) {
             Network.Disconnect (200);
             
             }
             
         }
         
     }
 
 function OnConnectedToServer () {
     print ("Connected");
     
 }
 
 function OnLoadNetworkLevel () {
     Network.Instantiate (playerGO, transform.position, transform.rotation, 0);
     GetComponent (Camera).rect = Rect (0.7, 0.7, 0.25, 0.25);
     GetComponent (GUILayer).enabled = false;
 }

I keep getting: expecting (, found 'OnConnectedToServer'. every time I finish saving the script. What am I doing wrong?

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avatar image DESTRUKTORR · Apr 21, 2013 at 09:05 PM 0
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We'll need to see the statement before this issue, to tell for sure. Expecting means that what it found is not a valid continuation of the last open statement.

avatar image ExpiredIndexCard · Apr 21, 2013 at 09:41 PM 0
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Please put all of your code so we can see why it says that. We cant tell for sure right now

avatar image Deeweext · Apr 21, 2013 at 11:18 PM 0
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Judging by your previous questions like 'how to assign a main camera tag' and this where you refuse, to read what the error says, are you REALLY sure you want to make a networking game? Also you asked about the exact problem before, with an exact simiar 'expecting' error.

avatar image gamezdragon · Apr 22, 2013 at 12:02 AM 0
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I am sorry. I shall look back at my answers and see if I can find a solution. if not, I will leave this question up.

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