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Question by unitygal · Apr 28, 2013 at 05:32 PM · errortween

LeanTween.moveX argument list error

When I try to use LeanTween based on the structure of their argument list for moveX based on their documentation, I get an error "No appropriate version of 'LeanTween.moveX' for the argument list '(UnityEngine.GameObject, float, float)' was found."

This is the code that gives the error:

 LeanTween.moveX( GameObject.Find("buttonA"),7.0,1.0);

In contrast, LeanTween.move seems to work fine:

 LeanTween.move( GameObject.Find("buttonA"),Vector3(1,1,1),1);

Any ideas to why moveX argument structure is wrong?

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Answer by dentedpixel · Apr 28, 2013 at 10:09 PM

Hi UnityGal, Most methods do support leaving off the optional parameter on the end, but it appears that moveX does not, so if you just pass it an empty array or hashtable for that argument it should work fine:

 LeanTween.moveX( GameObject.Find("buttonA"),7.0,1.0,[]);

I'll update LeanTween to support this for future versions!

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avatar image unitygal · Apr 29, 2013 at 02:49 AM 0
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Thanks for the solution! Would love to see the updated version since "optional" sounds like it's not required :)

avatar image dentedpixel · Apr 29, 2013 at 11:20 AM 0
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Indeed, it will be included in the next update to LeanTween. You can get the latest update on Github as well, if you want it right away.

avatar image unitygal · Apr 30, 2013 at 12:56 AM 0
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Great, thanks! Love the capabilities and performance of LT!

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